Olra, once a thriving town, now lies in ruins, home to a cunning goblin tribe that has repurposed the devastation.
Olra, pronounced OHL-rah, is a testament to resilience. Once ravaged by a dragon's fury, it now thrives under the rule of a goblin tribe. Adventurers flock here seeking ancient treasures among the ruins and to witness the goblins' unique society.
Surrounded by rolling hills, Olra's geography made it an ideal trading post before its fall. To the north, a dense forest provides cover and resources for the goblin inhabitants. A nearby river, once the lifeblood of commerce, now serves as a natural barrier and source of fish for the tribe.
Olra was once a bustling trade hub, known for its skilled artisans and strategic location. Disaster struck when a dragon, drawn by the town's wealth, laid waste to everything in its path. In the aftermath, a resourceful goblin tribe claimed the ruins, transforming them into a stronghold of their own.
1,200
The Goblin's Haven, Dragon's Fall
Tribal Chiefdom
Goblin Chieftain
Makeshift fortifications, traps, and goblin raiders
Weapons, Tools, Cloth
Scavenged Relics, Crafted Trinkets, Herbs
A store specializing in various magical and mundane fungi.
A blacksmith shop reforging metal from the wreckage into tools and weapons.
An open-air market selling goods scavenged from the ruins.
A raucous goblin tavern made from reclaimed wood and metal scraps.
A desecrated temple now hosting goblin deities.
A partially destroyed inn now serving as a communal sleeping den.
A general store that trades in miscellaneous recovered goods.
Cramped living spaces carved into the ruins, housing goblin families.
A shrine where goblins honor the dragon that reshaped their home, with offerings and painted murals.
Hamlett is an AI-powered application that's trained to create hamlets, villages, towns and cities for your Dungeons & Dragons 5th edition campaign.
Hamlett will generate a wealth of unique content for settlements, which you can use (licence free) in your D&D worlds.
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